Jun 19, 2009, 03:32 AM // 03:32
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#141
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Frost Gate Guardian
Join Date: Aug 2006
Profession: Me/
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Just curious...Is there any point in reporting that we did not get our Tourney House Winnings? Do they actually manually go back and add them in? Don't laugh at me. I'm just curious. I'm guessing they don't.
+1 post about not getting points AND not getting enough points on one of my accounts.
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Jun 19, 2009, 03:37 AM // 03:37
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#143
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Krytan Explorer
Join Date: May 2005
Location: eotn
Profession: W/
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Quote:
Originally Posted by fenix
Hey everyone, here's a cool thing.
Equip "Brace Yourself!" (PvP) on your skill bar!
It gives free RPs!
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naughty, bad anet
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Jun 19, 2009, 03:37 AM // 03:37
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#144
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Lion's Arch Merchant
Join Date: Oct 2006
Guild: MD
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SoS + boon of creation, niceeeee with about 10+1 spawning.
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Jun 19, 2009, 03:37 AM // 03:37
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#145
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Krytan Explorer
Join Date: Jul 2006
Profession: A/
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Quote:
Originally Posted by OoO Rift OoO
I dont expect to see rits having a place in pve untill spirits are mobile...
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Summon spirit is your friend.
To fenix: remember spirits don't stack.
Last edited by Banane-O-Man; Jun 19, 2009 at 03:46 AM // 03:46..
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Jun 19, 2009, 03:38 AM // 03:38
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#146
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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inb4 6 Rits running Signet of Spirits, and 2 SF tanks.
__________________
I came when I heard you'd beaten the ELITE FOUR.
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Jun 19, 2009, 03:38 AM // 03:38
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#147
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Desert Nomad
Join Date: Jul 2008
Location: Singapore
Guild: Royal Order of Flying Lemmings [ROFL]
Profession: Mo/
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...Wow.
I think I just saw a reason to roll a rit.
Also, they fixed the RoJ-scatter? <3.
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Jun 19, 2009, 03:39 AM // 03:39
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#148
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Frost Gate Guardian
Join Date: Jan 2006
Guild: Going Out Of Business Sale [GWII]
Profession: A/W
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I like how they ninja-buffed VoR.
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Jun 19, 2009, 03:40 AM // 03:40
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#149
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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Quote:
Originally Posted by fenix
inb4 6 Rits running Signet of Spirits, and 2 SF tanks.
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Don't think they removed spirit cap...right?
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Jun 19, 2009, 03:43 AM // 03:43
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#150
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Pre-Searing Cadet
Join Date: May 2009
Guild: [SoW]
Profession: Rt/
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Here's how I feel about it.
I think that it's disappointing that anet has messed up the keys. I have two accounts that I use frequently. One of them got 55 points, the other - none. I was expecting the money last week from zkeys, but it was postponed. Now this week, we're sposed to get it. But it seems like less than half have. I'm disappointed, but I'm not gonna go around complaining because i didn't get my free money. It's free. I'm lucky I'm getting anything at all, so I'm still thankful. Regina - your response was pointless, seeing as you guys are going to look at each individual report from someone who didn't get their points. That's a lot of people. I don't see it happening, and neither does anyone else. I also don't see why someone who got screwed over at random by not getting their points should have to go out of their way to make a report to you guys to fix your own problem that you apparently caused. It's not right - I mean we were forced to wait a week, and what did we gain in the week that we waited? Nothing at all. Well - Some of us got our points, but it really sucks for the others. I'll remain patient, though, and trust that you guys will fix it. Just please, Regina, give us a different answer than just 'If you think you've received the incorrect number of XTH points, please contact Customer Support'. That's not right, we shouldn't have to do that. Please, give us a different answer.
I really am glad that Rit's have been buff'd, as well as the 'gons. I think that we'll run into a lot of trouble though in PvE when the margonite gons in the desolation use 'We Shall Return!' and such. I'm not sure about a recharge time on that skill but I think it should be pretty long if it isn't already. I also think that we'll have a lot of trouble with enemy rits in PvE due to the spirits buff - Not to meantion the problems with bosses. Especially in HM. I guess I'll find out in the next couple days when I play, and we'll see how it works out. I'm up for the challenge, since it's part of the game. As long as it isn't impossible. Haha. Spawning Power needs a bit more than what it received today, because most of the time - your weapons spells don't even last their full duration anyhow. I'm not happy yet with Spawning Power. I hope to see another buff to that in the near future.
A lot of my friends are getting sick of waiting for their points, and I'm getting sick of the problems/things being pushed off, and messed up again. I have friends that are very bored with GW, and are on the verge of quitting, and I'd rather not see them leave over something as stupid as this. Because they're at the point where one more little mistake will push them over the edge. I hope you guys give enough of a crap about your customers who gave you their money to play a great game. Do something about this. Please. Lol
Regina - Ya gotta give us more of an answer to this problem! I know it's only been a few hours since the update, but give us more than 'Report to customer support if you haven't received your points'. Please.
I'm expecting a reply!
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Jun 19, 2009, 03:43 AM // 03:43
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#151
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Desert Nomad
Join Date: May 2005
Location: America
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VoR - Meh, better than nothing but it's still a great skill for hex pressure.
WK / LC - WK is probably balanced now, LC you'll have to use GoLE (which you needed for suffering anyway).
PS - About 5 months too late to matter?
Prism - Better than nothing, but still probably too good.
Nothing addressed with the mind blast template, complete fail there.
Gwen can now use power leech, oh joy we really needed that.
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Jun 19, 2009, 03:43 AM // 03:43
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#152
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Lion's Arch Merchant
Join Date: Jul 2008
Guild: Burninating the countryside
Profession: D/
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The Glacial Griffon is gonna be more fun now, methinks. - Duncan too.
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Jun 19, 2009, 03:44 AM // 03:44
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#153
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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Quote:
Originally Posted by IronSheik
Don't think they removed spirit cap...right?
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Spirit cap counts when there are multiple of the same spirit. The spirits summoned by SoS don't have a type, unless I'm mistaken?
Methinks it might (knowing ANet) ignore the cap and allow for xbox hueg numbers of spirits.
__________________
I came when I heard you'd beaten the ELITE FOUR.
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Jun 19, 2009, 03:46 AM // 03:46
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#154
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Lion's Arch Merchant
Join Date: Oct 2006
Guild: MD
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Spirit Siphon: functionality changed to: "The spirit nearest you loses all Energy. You gain 15..50% of that Energy."
Spirits have 31e, which they don't use. 15 channeling nets you 15e as long as you have a spirit. Basically a non elite OoS so we can bring SoS.
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Jun 19, 2009, 03:47 AM // 03:47
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#155
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Krytan Explorer
Join Date: Jun 2007
Location: The Desert
Guild: Legions of Engalion [自由]
Profession: Mo/W
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Quote:
Originally Posted by Back then
Why nerf CoP and VoR for pve...? Those were really the only two viable mesmer pve skills out there, and now they can't be used together, and CoP is pretty much smiter boon'd.
I knew RoJ would be nerfed but i really wanted SHADOW FORM nerfed... Kind of dissapointed.
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It's easy enough, what they are going to do is nerf the elite areas rather than shadow form itself. just throw in signet of disenchantment on a few foes. easy
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Jun 19, 2009, 03:48 AM // 03:48
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#156
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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Quote:
Originally Posted by DeBron
Spirit Siphon: functionality changed to: "The spirit nearest you loses all Energy. You gain 15..50% of that Energy."
Spirits have 31e, which they don't use. 15 channeling nets you 15e as long as you have a spirit. Basically a non elite OoS so we can bring SoS.
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What he said^^, If you are alternating two spirits it's imba, let alone SoS.
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Jun 19, 2009, 03:52 AM // 03:52
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#157
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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Quote:
Originally Posted by DeBron
Spirit Siphon: functionality changed to: "The spirit nearest you loses all Energy. You gain 15..50% of that Energy."
Spirits have 31e, which they don't use. 15 channeling nets you 15e as long as you have a spirit. Basically a non elite OoS so we can bring SoS.
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Signet of Spirits + boon of creation pretty much IS OoS
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Jun 19, 2009, 03:58 AM // 03:58
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#158
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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They really need to buff other mesmer skills if they were going to nerf Cry of Pain. I'm pretty well annoyed by this. Mesmer is the class that has kept me playing Guild Wars because it was fairly different from classes in other games. No more storage panes or characters remodels for me then, Anet.
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Jun 19, 2009, 04:00 AM // 04:00
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#159
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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Quote:
Originally Posted by Cuilan
They really need to buff other mesmer skills if they were going to nerf Cry of Pain. I'm pretty well annoyed by this. Mesmer is the class that has kept me playing Guild Wars because it was fairly different from classes in other games. No more storage panes or characters remodels for me then, Anet.
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You act as if your bar was only Cry of Pain, if Mesmer was so different...I don't understand, CoP can be used by any caster class pretty much the same.
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Jun 19, 2009, 04:02 AM // 04:02
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#160
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Academy Page
Join Date: Dec 2008
Guild: Whatever Floats Your [Boat]
Profession: A/
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The spirits cap, it summons a spirit of suffering, and two other named spirits. More than one of them cannot be up at a time.
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